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Game Changers: Video Games & Contemporary Art : The Artists

Cao Fei

Chang, Qu. “Cao Fei in Conversation.” Ocula. November 17, 2018.
https://ocula.com/magazine/conversations/cao-fei/

Ko, Hanae. “Cao Fei: Where the Grass in Greener.” ArtAsiaPacific. Mar. 2011, pp. 106–111.
http://ezproxymca.flo.org/login?url=http://search.ebscohost.com/login.aspx?direct=true&db=asu&AN=505396680&site=eds-live

Farago, Jason. "Warning of a Robot Future." New York Times, 24 Aug. 2018, p. C11(L).
https://link.gale.com/apps/doc/A551458254/SPN.SP24?u=mca_main&sid=SPN.SP24&xid=3ebf7684

Schultz, Charles. “In Conversation: Cao Fei with Charles Schultz.” The Brooklyn Rail. October 2014.
https://brooklynrail.org/2014/10/art/cao-fei-with-charles-schultz

Dan Hernandez

Dan Hernandez website

Gauss, Daniel. “Dan Hernandez: Genesis 2015.” Artillery. December 17, 2015.
https://artillerymag.com/dan-hernandez-genesis-2015/

Robertson, Rebecca. “What If Fra Angelico Painted Space Invaders?” ARTnews. April 15, 2014.
https://www.artnews.com/art-news/news/what-if-fra-angelico-painted-space-invaders-2427/

Clement, Nick. "Detective Pikkachu" Variety. 10/8/2019, Vol. 345 Issue 13, p110-110. 

https://eds.p.ebscohost.com/eds/pdfviewer/pdfviewer?vid=3&sid=c1c72338-7f32-4932-a8ce-59235c67f211%40redis

 

Momo Pixel

Momo Pixel website

Carpenter, Kaitlin. "Momo Pixel: Go With It." Creative Mornings. April 26, 2018.
https://creativemornings.com/talks/momo-pixel

Hutchins, Sarah. "Hair Nah Creator Momo Pixel Wants Designers to Use More Color." Portland Monthly. April 2018. 
https://www.pdxmonthly.com/arts-and-culture/2018/03/hair-nah-creator-momo-pixel-wants-designers-to-use-more-color

Payne, Teryn. "Momo Pixel "Hair Nah" Video Game Interview." Teen Vogue. January 5, 2018.
https://www.teenvogue.com/story/momo-pixel-hair-nah-video-game-interview

Schwedel, Heather. "Momo Pixel Lives Life in 8-Bit." Slate. December 27, 2017.
https://slate.com/technology/2017/12/how-momo-pixel-creator-of-hair-nah-uses-the-internet.html

 

Tracy Fullerton

Tracy Fullerton Website

"Q&A with Tracy Fullerton, USC games director." UWIRE Text, 22 Sept. 2016, p. 1.
https://link.gale.com/apps/doc/A464232306/AONE?u=mca_main&sid=AONE&xid=40a3ea13

Stern, Alexander. “Walden the Video Game: Playing Deliberately.” Humanities, no. 3, 2017.
http://ezproxymca.flo.org/login?url=http://search.ebscohost.com/login.aspx?direct=true&db=edsgao&AN=edsgcl.504047628&site=eds-live

Paloma Dawkins

Paloma Dawkins website

“Annecy International Animated Film Festival 2018 - Museum of Symmetry.” We Art Moving Stories. June 2018.
http://www.wearemovingstories.com/we-are-moving-stories-films/2018/6/12/annecy

"Canada: NFB VR experience Museum of Symmetry goes to Berlin and Annecy. Paloma Dawkins work to have its world premiere at the A MAZE Festival." Mena Report, 19 Apr. 2018.
https://link.gale.com/apps/doc/A535328017/AONE?u=mca_main&sid=AONE&xid=52ad718e

Kotzer, Zack. “If a Video Game Were a Plant, Paloma Dawkins Would Make It.” Vice. August 20, 2016.
https://www.vice.com/en_uk/article/5gqgpn/if-a-video-game-were-a-plant-paloma-dawkins-would-make-it-58477ff665a5860204e6abfa

Nyamakop

Nyamakop website

Juan Obando

“In Conversation: Juan Obando on ‘Full Collabs’.” Boston Art Review. April 20, 2018.
http://bostonartreview.com/videos/conversation-juan-obando-full-collabs-distillery-gallery/

Triplett Harrington, Leah. “In conversation with Juan Obando.” The Rib. September 17, 2018.

http://the-rib.net/project/in-conversation-with-juan-obando

Skawennati

Skawennati website

“Generations of Play by Skawennati.” C: International Contemporary Art, no. 138, 2018.
https://link.gale.com/apps/doc/A547266592/AONE?u=mca_main&sid=AONE&xid=d3e2e94d

Leggatt, Judith. "Material Connections in Skawennati's Digital Worlds." Canadian Literature, no. 230-231, 2016.
https://link.gale.com/apps/doc/A510652414/AONE?u=mca_main&sid=AONE&xid=926660c2

Jason Edward Lewis, and Skawennati. "The Future Is Indigenous." Leonardo. Vol. 51, no. 4, 2018, pp. 422–423.
http://ezproxymca.flo.org/login?url=http://search.ebscohost.com/login.aspx?direct=true&db=edspmu&AN=edspmu.S1530928218400163&site=eds-live

 

Brent Watanabe

Brent Watanabe website

Novgorodoff, Danica. "Day Twelve at the MacDowell Colony." The Virginia Quarterly ReviewMarch 22, 2016 

https://eds.s.ebscohost.com/eds/pdfviewer/pdfviewer?vid=2&sid=dd1ec6b3-0d63-4f95-ade2-45351aa909c2%40redis

Turner, Matt, “Art within the machine”, Sight & Sound Magazine, April 2, 2017.
https://www.bfi.org.uk/news-opinion/sight-sound-magazine/features/machinima-videogames-cinema-art

Upchurch, Michael. "Brent Watanabe’s ‘So Long’ blends low- and high-tech." Seattle Times. November 13, 2009.
https://www.seattletimes.com/entertainment/brent-watanabes-so-long-blends-low-and-high-tech/

Young, Nora, “Running with the Grand Theft Auto deer” (radio interview), CBC, April 10, 2016.
https://www.cbc.ca/radio/spark/316-wandering-with-a-i-deer-the-end-of-stop-lights-and-more-1.3517509/running-with-the-grand-theft-auto-deer-1.3517513